These are good days for Guillermo del Toro, for at least two reasons.

1) The Guadalajara-born director is still riding nearly unanimous critical acclaim for his third feature, “The Devil’s Backbone.” The creepy Spanish-language ghost story received a U.S. release in November and quickly became one of the best-reviewed films of 2001. “An expert, sunlit chiller,” opined J. Hoberman of The Village Voice. “Mr. del Toro provokes your screams and shudders, but he also earns your tears,” noted The New York Times’ A.O. Scott. The director’s “bleak vision,” wrote The Los Angeles Times’ Kevin Thomas, “is so compelling, unpredictable and unique that ‘The Devil’s Backbone’ really works.” “‘The Devil’s Backbone’ has been compared to ‘The Others,’ and has the same ambition and intelligence, but is more compelling and even convincing,” added Chicago Sun-Times crtic Roger Ebert. Ebert’s competition, Robert K. Elder of The Chicago Tribune, called it a “well-crafted white-knuckle cinematic journey.”

2) The buzz on del Toro’s fourth feature, the New Line horror-actioner “Blade 2: Bloodhunt,” is huge. A sequel to Stephen Norrington’s hit 1998 comic-book adaptation, the March 27 release tells the tale of a vampire slayer who must team with his deadly foes to take on a fast-growing new breed of mutant super-vampires called “reapers.” Test screenings of “Blade 2” in November and January precipitated a flood of online raves. “If you hated the first one, you still might love this one,” wrote one Aint-It-Cool-News Website correspondant, who added the film is “filled with the sort of cool one-liners and action beats that turn films into geek favorites. This feels like the ‘Aliens’ of the ‘Blade’ franchise, bigger and more dangerous than the original …”

The words “bigger” and “more dangerous” are not unfamiliar to del Toro, whose early career included a long stint as one of Mexico’s leading makeup effects men. The producers of the 1980s Mexican TV horror series “Hora Mercada” were impressed enough with his gory creations – and several shorts del Toro financed and directed himself – that they let him serve as writer-director on three episodes of “Hora.” This work led to his first feature as writer-director, the low-budget vampire saga “Cronos.”

A Mexican-American co-production, “Cronos” won the critics’ prize at Cannes in 1992 and garnered a whopping nine Mexican Academy Awards, including trophies for best direction and best screenplay. U.S. execs took notice of the work, and del Toro was soon called up to Hollywood to helm Miramax’s 1997 mutant-cockroach epic, “Mimic.”

With only four features under his belt, del Toro is building a reputation as an international powerhouse. A founding member of the Film Studies Center and the Mexican Film Festival in his hometown of Guadalajara, he’s served as a juror on the selection committees for the Sundance Institute, the Mexican Film Institute and the Spirit Awards. For his production company, Tequila Gang, he gathered together a few other south-of-the-border heavyweights: director Alfonso Cuarón (“Y tu Mama Tambien”), screenwriter Laura Esquivel (“Like Water for Chocolate”), producer Bertha Navarro (“Men with Guns”) and agent Rosa Bosch. He currently has films in development with Francis Ford Coppola, Mike Newell and James Cameron.

Topping his list of future projects is another comic-book adaptation, Mike Mignola’s “Hellboy,” which del Toro has been pursuing for several years. In the meantime, he says he has very specific plans for the next few months: he’s taking time off from work to spend time with his six-month-old daughter.

How early did you start working in film?
I started doing my own little Super-8 movies when I was around eight years old. But I started to teach at the age of 15 to children who were a couple of grades below my own. I was around, I think, seventh or eighth grade, and I was teaching kids my own age.

I started working on films around then, on very small jobs. Production assistant, menial jobs that would allow me to hang around the set. And it was great, because my teachers in high school, who knew what I wanted to do, would give me the chance to go out to movie sets and I just needed to bring back the homework and do the exams. They would give me exemptions. It was really great.

How did you come to study with [“Exorcist” makeup-effects artist] Dick Smith?
I’ve always admired his work, and I’ve always been kind of an okay sculptor and an okay illustrator, never fantastic. I was always doing storyboards for my movies or for other people’s movies, and doing some amateur types of special effects. I decided that if I was going to get an edge in the industry for when I did my feature films, I would – at least in Mexico – be one of the guys that knew and did the best makeup effects. I decided to contact Dick Smith, who was at that time offering a makeup-effects course; he responded to me and said, ‘You know, you’re an okay sculptor, you’re an okay illustrator, but if this will help you in your directing, you can take the course.’

So you always intended to direct.
I was already directing when I was doing effects! I would do two or three films, then use that to finance a short film of mine. I found that it actually worked very well for me as a tool to get, for example, a job on a horror TV series in Mexico as a makeup effects consultant and director of that department. And then I wrote and directed three episodes, and managed to write a couple more. So, you know, it was a very good tool for me to position myself in an industry where the first thing when you said, “I want to do a vampire film,” people would laugh, because there was no one doing special effects. So it gave me an edge.

“Cronos” is a gorgeous movie, and I know you were working on a very low budget.
A million and a half.

Your special effects work with the blood-sucking Cronos device itself were especially impressive.
We created thirteen devices. Each one was created for a purpose, because they were so small, and we had to do all the mechanisms really miniature. And we didn’t have money for remote control, so they all had to be cable-operated. So we operated them with guitar strings, and we created very small, finger-sized levers to operate those strings. One of them was in a fake hand and it opened, and another held in a real hand and it moved the legs, and I cut around all thirteen of them to make it look like it’s one.

On top of that, we had a huge interior maquette done – it was the size of a Volkswagen beetle. And we had an insect in the middle that was about two feet tall, supposedly filtering the blood. The entire effects budget for “Cronos” was $100,000, so all of this was done on a truly shoestring budget. But I think it makes you more creative. You know, “Blade 2” is around $50 million, and for a blockbuster movie that’s a very reasonable price, when you’re seeing movies that are 100, 120 at the drop of a hat. You still never stop using that low-budget ingenuity.

You brought all of that to your next film, “Mimic,” but the movie was a disappointment. Where do you think you failed with “Mimic?” What would you do differently?
I would do a shitload of things differently! The first thing I would probably do is not accept [the assignment]. (Laughs) It was a case of a movie not being what the director wanted, nor the product that needed to be put on the shelf by the studio. I was coming from a world of just personal film making, and I entered thinking this was going to be played by the same rules.

The movies that are made in Hollywood are made to be played to a wider audience than “Devil’s Backbone,” and the requirements in terms of rhythm and pace and narrative style are completely different. So I learned all of that and I decided, hell, why not just do both types of movies and have fun being Dr. Jekyll – and also have fun being Mr. Hyde, as opposed to going back and forth and suffering?
I enjoyed the experience of having made “Blade 2” a lot, and I enjoyed making “Devil’s Backbone.” But “Mimic” was an experience in between. I was trying to do an arthouse movie with a giant cockroach!

So you moved back to more personal filmmaking with “The Devil’s Backbone,” which you’ve said is very autobiographical. In what way?
Well, in most ways. Most of the experiences that the children have in the movie I had as a child. Even if I’m not an orphan, I’ve felt abandonment and I saw a lot of violence as a kid between children. I was in a Jesuit school – an all male Jesuit school – which is as close to prison life as you can imagine. And I wanted to portray those violent episodes of childhood. I saw a child being actually smashed against a tile column by another child, like in the movie, but he didn’t die. But he did bleed – a lot. I saw very brutal episodes of children’s war when I was a child. And at the age of twelve, I heard a ghost.

You actually heard a ghost?
Yes! Very much like the episode in the movie, I heard a ghost sighing, very sadly, very close to me. It was the ghost of my dead uncle.

I was occupying his room, three years after he died and he was one of my best friends in childhood. He and I had made a deal – because we loved horror movies – ‘When I die,’ he said, ‘I’ll come back and let you know if there’s something else.’ And I heard his voice in that room, for about 15 minutes, sighing really sadly. And the moment that he started articulating more, not through words but starting to articulate a little more, I realized it was his voice and I ran away.

It was creepy, but that’s my childhood.

And the movie’s creepy. It’s reminiscent of the old Hammer films, with the big, foreboding building and the dark corridors ...
I was trying to make it a [Italian horror-fantasy director] Mario Bava movie. I love Bava, his architectural use of buildings. He used to be a designer among other things, and one of his greatest gifts was that, as director, he could make a building scary. So there’s actually a couple of architectural references to Bava [in the film], the main entrance to the orphanage is shaped exactly like one of the doorways you can see in his movie “Kill Baby, Kill.” It’s a big doorway with two eye-like openings on the side.

You also used an interesting color palette on the movie, almost monochrome with lots of ambers and browns – but the nighttime scenes are very cold.
Yes. It’s a movie about opposites. So what we wanted was to create almost two completely different worlds. One that seems to exist only in the children’s lives and their imagination, which is blue-green, and the other one which is the harsh reality of the world at war in 1939, with a kind of amber, faded-photograph feeling all done in earth tones, amber and so forth.

I think that movies have two languages – one is the screenplay, but another one, very strong, is also visual in terms of colors, shapes and textures. What I like to do is to tell the story with both, like in “Devil’s Backbone.” Or to concentrate on the visual if it’s a much more fast-moving, plot-driven movie like “Blade” or “Mimic.”

I think that with “Blade,” the most fun I had was to be able to do what I failed to do on “Mimic,” which was make a really entertaining, fast-moving popcorn movie.

What can we expect, story-wise, for “Blade 2?”
The way the movie was designed and approached was to make it a very fast, very fun ride. As I said, everything in the movie tends to happen on the go, and it’s a very different take on the vampire universe than the first one. In this one, it’s a more mythological looking, more comic-book-looking universe than in the first one. The first one was very urban – I think that’s a lot of its strength. It was extremely urban, and it was essentially, ‘How do the vampires fit in a universe where reality is very strong?’

Here, the universe that they move around in is very unreal, much more underground, much more comic-book-like. Subterranean cities. Underground dance clubs that are much more exotic than the first one.

The vampires basically become the humans in this movie, because we created the “reapers,” which are the super-vampires, and one thing that you have to do with that is you have to make the vampires a bit more human than in the first one.

You like to work with the same actors; Ron Perlman, who was in “Cronos,” is in “Blade 2.”
I had always been a huge fan of Ron Perlman, because he’s a chameleon. He can do really great stuff from under the makeup of “Beauty and the Beast” or under the makeup of the hunchback in “The Name of the Rose,” or the primitive man in “Quest for Fire.”

You know, I always loved him as mime, a pantomime actor. I wanted very much to have him in “Cronos,” and we became good friends – and I like to work with my friends! I enjoy the sense of familiarity and family that working with the same people brings.

So is he the head of the vampire gang in “Blade 2?”
He’s not so much the head as the guy you love to hate. In the movie, he’s an absolute nuisance, but at the same time he’s extremely charming. I think that Ron and I managed to find a really good point for the character. You know, the characters [in the script] were very, very similar to each other. I mean, all the people in the Bloodpack [Blade’s allies against the super-vampires] were almost the same character! When we were talking, the actors and I, we started finding little idiosyncrasies for them, and Ron and I decided to play this guy as a super-cool bad guy who you really like, but you really detest.

Will we see Wesley Snipes doing more wire-fu in this one?
Not a fucking chance. (Laughs) Wesley and I talked about the fighting in this movie, and I was so happy we agreed on that. No wire-fu. Because, you know, if Cameron Diaz can kick five guys in “Charlie’s Angels,” anybody can.

What we wanted was to make the fighting in the movie more street, and more full of humor. I don’t mean humor in the slapstick, Jackie Chan way, but showing that Blade has much more fun fighting than he had on the first one. He enjoys his work far too much on this one.

I have to ask – Kris Kristofferson is in Blade 2.
Yes.

Um ... isn’t his character dead?
That’s never stopped a character in a comic book, ever! (Laughs) You know, when I’m asked how he survived, it’s simple – the first movie never showed [Kristofferson’s character, Whistler] succumbing. All we saw was Blade walking away and we heard a gunshot. Now, Kris Kristofferson shot himself when he was a human. If the bullet went through him and he fell dying, as he lay dying he turned into a vampire and lived.

That’s exactly how the movie starts, with Kris Kristofferson being in a limbo, half-human, half-vampire, so to speak, and Blade rescues him. So, you know, it’ll connect. I think that’s beneficial for the series, because I think the rapport between Blade and Whistler is really good. That was one of the things I enjoyed a lot in the first one.

Coming from your background making smaller, more personal films to a $50 million Wesley Snipes picture, is it intimidating having that kind of money riding on you?
No. I think that Hollywood works in bigger budgets, but the main difference between doing movies on your own in an independent way and doing it in a system is really the freedom with which you can reach a decision without going through channels. You know, going through channels always waters down the decisions made. No matter what.

And you know, hopefully some day I’ll be in the position to make movies of this size and have the decision-making left completely up to me. But for now I’m very happy making both types of movies, and I’m enjoying them both. As long as they come close to the result I wanted – meaning “Devil’s Backbone” being a personal film, and “Blade” coming out as fun and as wild as I wanted it to be – I’m happy.


 
 

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