‘Episode II’ Precipitates Assumptions
Are We There Yet?

by Michael Karagosian
NATO Digital Cinema Consultant

As the number of digital cinema systems grew in advance of Lucasfilm’s “Attack of the Clones,” the pitches that were being tossed could easily make one think that digital cinema is ready for rollout, and that standards now exist for digital cinema. In fact, “Clones” brought the number of incompatible systems in the field to three. Is this a red flag? Or should we relax and sit back as the grand experiment of digital cinema continues?

If all of the stakeholders were happy campers, we might actually call an end to the experiment, pick and choose and move on. But not all stakeholders are happy with the quality level of today’s digital cinema technology. Even those who are willing to present movies on digital systems utilizing current technology would really like to have something better. Rather than stop the ball from rolling – more experimentation is needed. Which means don’t worry about incompatibility for now. We’re on the lookout today for quality, not necessarily compatibility.

The question today is will digital cinema be allowed to move beyond the mediocrity that became the legacy of early digital audio, or will it achieve an excellence that we can enjoy for many years to come?

This simple truth has its effect on the standards process. There is a joke that espouses how wonderful it is to have so many standards to choose from. But digital cinema has a different problem: there are so many things to standardize. While in this phase of experimentation, we do not have a “standard” image compression. But that’s our goal. We don’t have a “standard” encryption. But that, too, is our goal. We don’t have a “standard” decryption key management system. Of course, this is also a goal. And while there may be a popular projector deployed today, it wouldn’t be appropriate to call this a “standard,” either. Yet projection interfaces and standard colorimetry are high on our list of standards to create.

The pursuit of quality can be elusive for standards makers. Quality has an arbitrary property to it. What constitutes quality? Answer: You’ll know it when you see it. Plenty of man-hours have been spent in standards committees arguing over factors that determine quality. But without technology to test, the discussion becomes difficult at best. Thus the need for innovative manufacturers, the complement of which is experimentation in the field.

Consider image compression. The initial installations of prototype digital cinema systems utilized the QuVis QPE™ wavelet compression algorithm. The high confidence level in this technology among content providers is one of the factors that allowed the industry to enter a successful prototype phase. In mid-2001, “Jurassic Park III” was the first feature to be selectively presented using an adaptation of MPEG2 video compression. The results encouraged more experimentation with MPEG2. In December 2001, “Ocean’s Eleven” was selectively presented using Qualcomm’s ABSolute™ image compression, again with positive results. In May 2002, “Attack of the Clones” was released using all three: QuVis’ QPE, MPEG2, and Qualcomm’s Absolute. This level of experimentation is what we should expect in a prototype phase. But we should not confuse this as the prelude to a rollout intended to convert all theatres.

When will we be ready to choose? That remains to be seen. In the compression space, there are other compression technologies that may find their way into the theatre for experimentation. Motion JPEG, or a version thereof, has been suggested. Of special interest is that the MPEG standards body is taking steps towards the creation of an international compression standard for digital cinema. Would that involve simply picking one technology, or combining the best of several different technologies, as MPEG is so successful at doing? This is another question that remains to be answered, but it certainly brings up the issue of cost. A technology that uses the IPR (intellectual property rights) of several companies in a small market could become expensive. Cost is definitely an issue that has to be evaluated. Unfortunately, this is not something that a standards committee can do. It’s something that only a group of users can do. In fact, cost as a differentiator may demand that some standards are de facto rather than de jure, meaning that someone other than a standards body makes the call.

Similar selection issues could arise for decryption key management. Interoperability of key management systems is an issue that SMPTE’s DC28 Technology Committee is now exploring. Projectors have been the only technology to not experience competition in the prototype systems. But competition is on the way. The challenge of standards for digital projection is to allow multiple makes of projectors to compete in the marketplace while ensuring to a producer that what they see is what the audience gets. This requires interoperability at several levels, which have yet to appreciate experimentation in the field.

The replacement of 35mm film with a digital format is inevitable. But it doesn’t have to come at the cost of quality to those who create with it and find inspiration in it. Where will this experimentation phase end? I’m reminded of the digital transition in consumer audio back in the ‘70s. Had we waited a little longer, simply extending the number of bits to 18 or 20 instead of 16, or by raising the sampling rate, we would have lessened the incentive to produce the HDCD and Super Audio CD formats that have lent confusion to the marketplace.

The question today is will digital cinema be allowed to move beyond the mediocrity that became the legacy of early digital audio, or will it achieve an excellence that we can enjoy for many years to come? The answer depends on how long we can wait. At best we won’t wait long, but long enough.

 

 

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