‘Digital Millennium’ Act Influences Downloading
Copyright Issues in
the Online Marketplace

by Jonathan Yarowsky
NATO Washington Counsel

Increasingly, an act passed by Congress in 1998 seems to be at the important intersection of public policy and litigation in terms of intellectual property rights and newly developing consumer technologies. That act, with the impressive title of the Digital Millennium Copyright Act (DMCA), was enacted into law with the intent to harmonize existing copyright laws with new issues arising from emerging technologies — particularly with the distribution of music and video on the Internet.

At its core, the much-discussed Napster case, and now other pending suits, are all about the judiciary’s interpretation of the DMCA and its practical effect on copyright and technology. As discussed in previous issues of In Focus, the recording industry filed in March 2000 a lawsuit against Napster for copyright infringement. Napster was an Internet-based service which allowed users to swap — for free — CD-quality copyrighted music files in a compressed “MP3” digital format. The MP3 file is actually transmitted between users over the Internet, although the steps necessary to make the connection could not take place without the Napster server. It is nearly impossible to bring copyright infringement actions against individual users because users can log on anonymously. In the Napster lawsuit, the recording labels won their motion to enjoin Napster from engaging in or assisting others in copying, downloading or distributing copyrighted music without the express permission of the rights owner. The recording labels won a preliminary injunction in the case, and have entered into court-approved negotiations to determine whether a settlement can be reached.

The litigation takes place against the backdrop of a changing digital marketplace. New technology services may be welcomed by consumers, but if such services traverse established copyright law, they will be found illegal. Already, the tension between copyright law and emerging technologies has led to the creation of new record-label-created online services that will attempt to provide the same wide selection of offerings — but within a business model that will not run afoul of our intellectual property laws. This is a laudable development, but those companies new to offering downloadable music and movies over the Internet — the ones that will abide by copyright protection — also need to participate in the digital marketplace if the Internet is to fully realize its potential for consumers.

Because the film industry is facing similar challenges involving the protection of its product online, this will be an important ongoing dialogue for NATO members to monitor. As you may recall, movie studios announced in 2001 the formation of online distribution services for their films. While online movie distribution is not intended to compete with first-run theatrical exhibition, those services will surely come under the same kind of scrutiny as the services the music industry is creating.

As these developments unfold in the marketplace — and in the courts — Congress is also turning its attention to the issue of how to protect intellectual property in the digital age, while at the same time protecting the legal concept of “fair use.” In fact, this was recently the subject of hearings in the Senate Foreign Relations Committee. The Senate Commerce Committee has also announced that it will hold hearings dealing with whether a technical standard should be established for the protection of intellectual property online.

For NATO members, it will be important to monitor developments in this debate because of the antitrust and economic implications it has for the exhibition industry. While this may not be a front-burner issue for NATO’s membership at this time, the time will come when NATO may well need to have a seat at the negotiation table.

 

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