Low-Cost Electronic Cinema Projectors May Build Delivery Infrastructure
Backing Into Digital Cinema

by Michael Karagosian
NATO Digital Cinema Consultant

Despite the attention paid in the press, major motion pictures are not the killer application for electronic cinema. Several factors dictate this: the high cost of projectors and servers, the lack of a new compelling audience experience, and the increase in production/distribution costs in the early years of the technology. For digital movies to become the standard for exhibition, these three basic issues must be addressed, none of which will be solved overnight. While the industry waits for digital movies to make better economic sense, the infrastructure for digital cinema will be built, but not in the order that one might expect.

The digital rollout of Hollywood movies may have some big hurdles to cross, but electronic cinema stands to blossom in 2002. Granted, there are bound to be some new digital screens opening this year, each equipped with $150,000 projectors and showing the latest and greatest from Hollywood. But digital cinema — where I distinguish digital cinema as having a quality-level capable of replacing film — will not represent the growth market in electronic cinema.

Significantly,
the creation of secure methods for handling business data online becomes the first step in creating an infrastructure for digital cinema.

The simple fact is that the killer application for electronic cinema is advertising. As the market for television advertising becomes less attractive, new venues for moving picture advertising are being actively sought. It seems obvious that the cinema is a natural home for motion ads, but it has not always been so attractive. The high cost of distributing ads on film and the lack of automatic methods to report head count were deterrents. But today we have the potential of electronic distribution, enabled by the introduction of electronic projection, putting the theatre on the radar screen of more advertisers. For the exhibitor, the low cost of the ad playback systems, coupled with a new source of revenue, makes advertising an attractive investment.

There are two forms of electronic advertising being introduced: “video non-sync” and “rolling video.” “Video non-sync” is designed to replace the slide projector and audio non-sync combination found in most theatres today. A single video server, PowerPoint™ slide server, or Flash™ animation server in the cinema complex plays a rolling loop of advertisements, which is then projected onto each screen sometime after the end of a movie. When it’s time for the next movie to start, the system looks for the end of an ad, and then allows the film projector to begin rolling.

Video non-sync is shown prior to the beginning of the show, in half-lit auditoriums while patrons find their seats. The dim ambient lighting creates a viewing condition that is less than ideal, but tests have shown that low-cost video projectors can provide an adequate picture under these conditions. Simple systems make use of a single video server per complex, and are not capable of targeting ads to a particular screen. More complex systems require multiple servers to target ads to a particular audience, with up to one server per screen. As video non-sync is only viewed as the audience is entering the theatre, head counts are not so important, and an electronic log of the number of ad plays provides sufficient information for advertising brokers.

Once the electronic projector is in place, the video replacement of rolling-stock advertisements becomes very attractive. Rolling stock advertising is popular in Europe today, and the electronic replacement of rolling-stock ads is already due to take off within the European exhibition industry. “Rolling video” advertising, by its very nature, requires one server per screen. As with video non-sync, this server could be a PowerPoint™ or a Flash™ animation server, but more likely it’s a video server. With one server per screen, ads can easily be targeted to the audience, making this a very lucrative form of advertising. Projector requirements remain much less demanding than those of digital movies, so low-cost electronic projectors can still be used with very satisfactory results.

Both video non-sync and rolling-video applications rely upon the regular electronic delivery of ad content to create new business opportunities and to keep distribution costs down. Many systems will rely upon the public Internet network for the delivery of content. While this may not sound secure, ad content doesn’t require encryption or secure delivery. Unlike the situation with movies, no advertiser will be upset if their ad is pirated and played elsewhere. (If you’re planning to do this, billing the advertiser is not recommended.)

Secure systems, however, are required of the exhibition side. The exhibition system must be capable of keeping hackers out of the system, of validating that the right ads are being played (avoiding the potential of hacked ad content), and of securely handling all business transactions online. Since business transactions include the handling of sensitive ticketing data necessary for rolling-video ads, secure online handling of business data is a must. Significantly, the creation of secure methods for handling business data online becomes the first step in creating an infrastructure for digital cinema.

As low-cost electronic projectors land firmly in place for advertising, other types of content will gravitate to the theatre. Typically called alternative content, this could include independent films, Broadway plays, sporting events, pop concerts, or interactive games designed for cinema. Some or all of this content may be encrypted, requiring a decryption-key management system to be installed. Here again, another significant step towards building necessary infrastructure for digital cinema will be taken. The installation of the decryption-key management system, coupled with the secure on-line handling of business data, will become the foundation for exhibiting the high-value digital content that is the basis of digital cinema.

Eventually, affordable high-quality projectors and servers will become available, dramatically lowering system costs. As the infrastructure for digital cinema grows, the opportunity to reduce movie distribution costs will become a reality. Once the digital business relationship between distributors and exhibitors is sorted out, the green light will be on for digital cinema.

The opportunity to build an infrastructure for digital cinema will result from the business opportunities to be found in advertising and alternative content. These applications when introduced will not require high cost projectors and servers, providing the time and incentive needed to reduce the equipment cost for presenting digital movies. Rather than charge into digital cinema head-on while trying to figure out the business plan, it’s far more likely that exhibitors will back into digital cinema by first implementing all other forms of electronically projected entertainment.

 

 

Current Issue Previous Issues Newswire Search  Table of Contents